openCampaignsSelector
Definition
-- @/lua/ge/extensions/ui/gameplaySelector/general.lua:649
function M.openCampaignsSelector()
M.getUiData()
-- Clear all filters first
M.clearAllFilters()
M.setDisplayDataOption("groupMode", "system")
M.setDisplayDataOption("clusterMode", "automatic")
M.toggleFilter("system", "Campaigns (deprecated)")
guihooks.trigger('ChangeState', {state = 'menu.gameplayselector'})
end
Callers
@/ui/modules/scenariocontrol/scenariocontrol.js
//$state.go('menu.campaigns');
bngApi.engineLua('ui_gameplaySelector_general.openCampaignsSelector()')
})