getAvailableApps
Definition
-- @/lua/ge/extensions/ui/gameplayAppContainers.lua:129
local function getAvailableApps(containerId)
if not appContainersById[containerId] then
log('E', logTag, 'container not found: ' .. containerId)
return {}
end
local apps = {}
for appId, app in pairs(appContainersById[containerId].apps) do
apps[appId] = app
end
return apps
end
Callers
@/lua/ge/extensions/flowgraph/nodes/ui/setUILayout.lua
local apps = ui_gameplayAppContainers and ui_gameplayAppContainers.getAvailableApps('gameplayApps') or {}
self.pinInLocal.appContainerContext.hardTemplates = {}
@/lua/ge/extensions/ui/messagesTasksAppContainers.lua
local function getAvailableApps(containerId)
local container = appContainersById[containerId]