PinIdPtr
Definition
-- @/lua/common/extensions/ui/flowgraph/editor_api_luaintf.lua:21
function M.PinIdPtr()
return fge.PinId(0)
end
Callers
@/lua/ge/extensions/flowgraph/manager.lua
end
local pinId = ui_flowgraph_editor.PinIdPtr()
local originPin = nil
self:setupCreationWorkflow()
local startPinId = ui_flowgraph_editor.PinIdPtr()
local endPinId = ui_flowgraph_editor.PinIdPtr()
local startPinId = ui_flowgraph_editor.PinIdPtr()
local endPinId = ui_flowgraph_editor.PinIdPtr()
-- create new node?
local pinId = ui_flowgraph_editor.PinIdPtr()
if ui_flowgraph_editor.QueryNewNode1(pinId) then
@/lua/ge/extensions/editor/flowgraph/main.lua
self.contextNodeId = ui_flowgraph_editor.NodeIdPtr()
self.contextPinId = ui_flowgraph_editor.PinIdPtr()
self.contextLinkId = ui_flowgraph_editor.LinkIdPtr()