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PinIdPtr

Definition


-- @/lua/common/extensions/ui/flowgraph/editor_api_luaintf.lua:21

  function M.PinIdPtr()
    return fge.PinId(0)
  end

Callers

@/lua/ge/extensions/flowgraph/manager.lua
  end
  local pinId = ui_flowgraph_editor.PinIdPtr()
  local originPin = nil
    self:setupCreationWorkflow()
    local startPinId = ui_flowgraph_editor.PinIdPtr()
    local endPinId = ui_flowgraph_editor.PinIdPtr()
    local startPinId = ui_flowgraph_editor.PinIdPtr()
    local endPinId = ui_flowgraph_editor.PinIdPtr()
    -- create new node?
    local pinId = ui_flowgraph_editor.PinIdPtr()
    if ui_flowgraph_editor.QueryNewNode1(pinId) then
@/lua/ge/extensions/editor/flowgraph/main.lua
  self.contextNodeId = ui_flowgraph_editor.NodeIdPtr()
  self.contextPinId  = ui_flowgraph_editor.PinIdPtr()
  self.contextLinkId = ui_flowgraph_editor.LinkIdPtr()