getLevelTrack
Definition
-- @/lua/ge/extensions/scenario/quickRaceLoader.lua:175
local function getLevelTrack(levelName, trackName)
local level = getLevel(levelName)
if level and level.tracks and level.trackCount > 0 then
for _,track in ipairs(level.tracks) do
if track.name == trackName then
return track
end
end
end
return nil
end
Callers
@/lua/ge/extensions/campaign/exploration.lua
local raceTrack = scenario_quickRaceLoader.getLevelTrack(locationInfo.levelName, locationInfo.trackName)
local ownedVehicles = core_inventory.getItemList('$$$_VEHICLES')