-- @/lua/ge/extensions/gameplay/sites/sitesManager.lua:108
M.getCurrentLevelSitesFiles = function(name)
if not sitesByLevel then M.getAllLevelSites() end
return sitesByLevel[getCurrentLevelIdentifier()] or {}
end
M.getCurrentLevelSitesFileByName = function(name)
for _, site in ipairs(M.getCurrentLevelSitesFiles()) do
local _, siteName = path.split(site)