-- @/lua/ge/extensions/gameplay/missions/unlocks.lua:337
M.depthIdSortUsingIds = function(aId,bId)
local a, b = gameplay_missions_missions.getMissionById(aId), gameplay_missions_missions.getMissionById(bId)
if not a or not b then return false end
if not a.unlocks or not b.unlocks or a.unlocks.depth == b.unlocks.depth then
return a.id < b.id
else
return a.unlocks.depth < b.unlocks.depth
end
end