setMarkersVisibleTemporary
Definition
-- @/lua/ge/extensions/gameplay/markerInteraction.lua:589
local function setMarkersVisibleTemporary(visible)
markersVisibleTemporary = visible
end
Callers
@/lua/ge/extensions/editor/gen/world.lua
-- ui_visibility.set(false)
-- gameplay_markerInteraction.setMarkersVisibleTemporary(false)
job.sleep(0.1)
end
-- gameplay_markerInteraction.setMarkersVisibleTemporary(true)
-- ui_visibility.set(true)
@/lua/ge/extensions/render/renderViews.lua
ui_visibility.set(false)
gameplay_markerInteraction.setMarkersVisibleTemporary(false)
job.sleep(screenshotDelay)
RenderViewManagerInstance:destroyView(renderView)
gameplay_markerInteraction.setMarkersVisibleTemporary(true)
ui_visibility.set(true)