GE Lua Documentation

Press F to search!

setObjectsAutohide

Definition


-- @/lua/ge/extensions/gameplay/garageMode.lua:419

local function setObjectsAutohide(v)
  objectsAutohide = v
end

Callers

@/ui/modules/photomode/photomode.js
  // disable pillars autohide if in garage mode
  bngApi.engineLua("if gameplay_garageMode and gameplay_garageMode.isActive() then gameplay_garageMode.setObjectsAutohide(false) end");