setChallengeMode
Definition
-- @/lua/ge/extensions/gameplay/drift/general.lua:139
local function setChallengeMode(newChallengeMode)
if newChallengeMode == challengeMode then return end
challengeMode = newChallengeMode
updateExtensions()
end
Callers
@/lua/ge/extensions/gameplay/drift/general.lua
if context == "inFreeroam" then
setChallengeMode("None")
end
if im.Combo2("##"..'t', presetPtr, s) then
setChallengeMode(challengeModeList[presetPtr[0]+1])
end
@/lua/ge/extensions/flowgraph/nodes/gameplay/drift/setDriftChallengeMode.lua
function C:work()
gameplay_drift_general.setChallengeMode(self.pinIn.driftChallengeMode.value)
end