getIsThereAnyDriftUIAppDisplayed
Definition
-- @/lua/ge/extensions/gameplay/drift/general.lua:203
local function getIsThereAnyDriftUIAppDisplayed()
local gameplayContextDriftLoaded = ui_gameplayAppContainers.getAppVisibility('gameplayApps', 'drift')
local containerMounted = ui_gameplayAppContainers.getGameplayAppContainerMounted()
local l = (driftAppMounted and gameplayContextDriftLoaded and containerMounted)
or (driftAppMounted and not containerMounted)
return l
end
Callers
@/lua/ge/extensions/gameplay/drift/general.lua
local function checkIfSoundShouldPlay()
if getIsThereAnyDriftUIAppDisplayed() then
if not gameplay_drift_sounds then
@/lua/ge/extensions/gameplay/drift/display.lua
local function updateApps(dtReal)
if not gameplay_drift_general.getIsThereAnyDriftUIAppDisplayed() then return end