GE Lua Documentation

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setVehId

Definition


-- @/lua/ge/extensions/gameplay/drift/drift.lua:834

local function setVehId(newVehId)
  vehId = newVehId
end

Callers

@/lua/ge/extensions/flowgraph/nodes/gameplay/drift/driftVeh.lua
  if self.pinIn.setVehId.value then
    gameplay_drift_drift.setVehId(self.pinIn.vehId.value)
  end