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onAnyStuntZoneAccomplished

Definition


-- @/lua/ge/extensions/gameplay/drift/drift.lua:905

-- this is only used for the debug imgui window to test UI
local function onAnyStuntZoneAccomplished()
  currDriftCompletedTimer = currDriftCompleteTime
end

Callers

@/lua/ge/extensions/gameplay/drift/scoring.lua
-- Drift stunts --
local function onAnyStuntZoneAccomplished()
  addComboCreepUp(scoreOptions.comboOptions.stuntZone.creepUp, scoreOptions.comboOptions.stuntZone.creepLow)
@/lua/ge/extensions/gameplay/drift/stuntZones.lua

local function onAnyStuntZoneAccomplished(data)
  if gameplay_drift_stallingSystem then