onAnyStuntZoneAccomplished
Definition
-- @/lua/ge/extensions/gameplay/drift/drift.lua:905
-- this is only used for the debug imgui window to test UI
local function onAnyStuntZoneAccomplished()
currDriftCompletedTimer = currDriftCompleteTime
end
Callers
@/lua/ge/extensions/gameplay/drift/scoring.lua
-- Drift stunts --
local function onAnyStuntZoneAccomplished()
addComboCreepUp(scoreOptions.comboOptions.stuntZone.creepUp, scoreOptions.comboOptions.stuntZone.creepLow)
@/lua/ge/extensions/gameplay/drift/stuntZones.lua
local function onAnyStuntZoneAccomplished(data)
if gameplay_drift_stallingSystem then