GE Lua Documentation

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getVehCorners

Definition


-- @/lua/ge/extensions/gameplay/drift/drift.lua:854

local function getVehCorners()
  return {corner_FR, corner_BR, corner_BL, corner_FL}
end

Callers

@/lua/ge/extensions/gameplay/drift/stuntZones/nearPole.lua
  scoredFlag = false
  for _, corner in ipairs(gameplay_drift_drift.getVehCorners()) do
    cornerDist = corner:distance(self.data.zoneData.pos)