getAllStrips
Definition
-- @/lua/ge/extensions/gameplay/drag/saveSystem.lua:545
M.getAllStrips = function()
local strips = {}
local levelPath = M.getCurrentLevelDragPath()
if levelPath then
local stripFiles = FS:findFiles(levelPath, "*.strip.json", -1, true, false)
for _, file in ipairs(stripFiles) do
local strip = jsonReadFile(file)
if strip then
strip._filePath = file
table.insert(strips, strip)
end
end
end
return strips
end
Callers
@/lua/ge/extensions/gameplay/drag/saveSystem.lua
local lanes = {}
local strips = M.getAllStrips()
for _, strip in ipairs(strips) do
@/lua/ge/extensions/editor/dragRaceEditor/facilities.lua
local levelName = getCurrentLevelIdentifier()
local allStrips = dragSaveSystem.getAllStrips()
local stripNames = {}
@/lua/ge/extensions/editor/dragRaceEditor/strips.lua
M.loadAllStrips = function()
allStrips = dragSaveSystem.getAllStrips()
log('D', 'drag_race_editor', 'Loaded ' .. #allStrips .. ' strips')