GE Lua Documentation

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savePlayerDragTimes

Definition


-- @/lua/ge/extensions/gameplay/drag/dragBridge.lua:153

M.savePlayerDragTimes = function(vehicleId, times)
  return gameplay_drag_saveSystem.savePlayerDragTimes(vehicleId, times)
end

Callers

@/lua/ge/extensions/gameplay/drag/dragBridge.lua
M.savePlayerDragTimes = function(vehicleId, times)
  return gameplay_drag_saveSystem.savePlayerDragTimes(vehicleId, times)
end