showPointsMessage
Definition
-- @/lua/ge/extensions/gameplay/crawl/display.lua:40
local function showPointsMessage(points)
ui_message({txt="ui.crawl.penaltyPoints", context={points=points}}, 600, "points")
end
Callers
@/lua/ge/extensions/gameplay/crawl/utils.lua
gameplay_crawl_display.showStartedCrawlMessage()
gameplay_crawl_display.showPointsMessage(crawlerData.points or 0)
state.events.crawlStarted = true
gameplay_crawl_display.clearPointsMessage()
gameplay_crawl_display.showPointsMessage(0)
if state.crawlerData.points ~= state.crawlerData.lastPoints then
gameplay_crawl_display.showPointsMessage(state.crawlerData.points)
state.crawlerData.lastPoints = state.crawlerData.points
if state.crawlerData then
gameplay_crawl_display.showPointsMessage(state.crawlerData.points or 0)
end