Definition
-- @/lua/ge/extensions/freeroam/bigMapPoiProvider.lua:199
M.formatMissionForBigmap = function(elemData)
local mission = gameplay_missions_missions.getMissionById(elemData.missionId)
local qtEnabled = (not career_career.isActive()) or (career_modules_linearTutorial.getTutorialFlag('quickTravelEnabled'))
if mission then
local ret = {
id = elemData.missionId,
icon = mission.iconFontIcon,
--clusterId = elemData.clusterId,
idInCluster = elemData.idInCluster,
name = mission.name,
label = mission.missionTypeLabel or mission.missionType,
description = mission.description,
thumbnailFile = mission.thumbnailFile,
previewFiles = {mission.previewFile},
type = "mission",
difficulty = mission.additionalAttributes.difficulty,
bigmapCycleProgressKeys = mission.bigmapCycleProgressKeys,
unlocks = mission.unlocks,
quickTravelAvailable = qtEnabled and true,
quickTravelUnlocked = qtEnabled and gameplay_missions_progress.missionHasQuickTravelUnlocked(elemData.missionId),
branchTagsSorted = tableKeysSorted(mission.unlocks.branchTags),
-- these two will show below the mission and will be a context translation.
aggregatePrimary = {
--label = {txt = 'Test', context = {}},
--value = {txt = 'general.onlyValue', context = {value = '99m'}}
},
aggregateSecondary = {
--label = {txt = 'ui.apps.gears.name', context = {}},
--value = {txt = 'general.onlyValue', context = {value = '12345'}}
},
devMission = mission.devMission or false,
--[[ rating can have different types: attempts, done, new, stars, with context data.
rating = {type = 'attempts', attempts = 12345}, -- show attempts: 12345 in this case
--rating = {type = 'stars', stars = 2}, -- show stars: 2 in this case
--rating = {type = 'done'}, -- show done
--rating = {type = 'new'}, -- show new
]]
canSetRoute = true,
}
ret.formattedProgress = gameplay_missions_progress.formatSaveDataForUi(elemData.missionId)
ret.leaderboardKey = mission.defaultLeaderboardKey or 'recent'
for key, val in pairs(gameplay_missions_progress.formatSaveDataForBigmap(mission.id) or {}) do
ret[key] = val
end
return ret
end
return nil
end
Callers
@/lua/ge/extensions/freeroam/bigMapPoiProvider.lua
local function processMissionPoi(poi, groupData, playerPos, distanceFilter, difficultyValues)
local formatted = M.formatMissionForBigmap(poi.data)
local filterData = {
@/lua/ge/extensions/freeroam/vueBigMap.lua
-- Format mission for bigmap
local function formatMissionForBigmap(elemData)
local mission = gameplay_missions_missions.getMissionById(elemData.missionId)
local function processMissionPoi(poi, groupData)
local formatted = formatMissionForBigmap(poi.data)
local filterData = {