GE Lua Documentation

Press F to search!

convertVehicleInfo

Definition


-- @/lua/ge/extensions/core/vehicles.lua:593
local function convertVehicleInfo(info, infoFilename)
  --log('I', 'convert', 'Convert vehicle info: '..dumps(infoFilename))
  local color = {x=0,y=0,z=0,w=0}
  local metallicData = {}
  local paints = {}
  for name, data in pairs(info.colors or {}) do
    if type(data) == 'string' then
      local colorTable = stringToTable(data)
      color.x = tonumber(colorTable[1])
      color.y = tonumber(colorTable[2])
      color.z = tonumber(colorTable[3])
      color.w = tonumber(colorTable[4])
      metallicData[1] = tonumber(colorTable[5])
      metallicData[2] = tonumber(colorTable[6])
      metallicData[3] = tonumber(colorTable[7])
      metallicData[4] = tonumber(colorTable[8])
      -- log('I','convert', name..' colorTable: '..dumps(colorTable)..' color: '..dumps(color)..' metallicData: '..dumps(metallicData))
      local paint = createVehiclePaint(color, metallicData)
      paints[name] = paint
    end
  end
  if not tableIsEmpty(paints) then
    info.paints = paints
    info.colors = nil
  end
  for _, key in ipairs(default_color_keys) do
    if info[key] and type(info[key]) == 'table' and #info[key] == 4 then
      log("W","", "Outdated default color format in "..dumps(infoFilename)..". Converting to paint: "..dumps(info[key]))
      info[key] = createVehiclePaint({x = info[key][1], y = info[key][2], z = info[key][3], w = info[key][4]})
      info[key].name = (info.Name or "") .. " " .. key
    end
  end

  info.defaultPaintName1 = info.default_color
  info.default_color = nil

  info.defaultPaintName2 = info.default_color_2
  info.default_color_2 = nil

  info.defaultPaintName3 = info.default_color_3
  info.default_color_3 = nil
  return info
end

Callers

@/lua/ge/extensions/core/vehicles.lua
    if readData.colors or readData.default_color or readData.default_color_2 or readData.default_color_3 then
      convertVehicleInfo(readData, infoFilename)
    end
  if data and (data.colors or data.default_color or data.default_color_2 or data.default_color_3) then
    convertVehicleInfo(data, infoFilename)
  end