-- @/lua/ge/extensions/core/vehicle/manager.lua:221
local function onDespawnObject(id, isReloading)
if isReloading == false then
vehicles[id] = nil
end
end
local function onDespawnObject(vid, isReloading)
if isReloading == false then
-- called when vehicle is removed
function onDespawnObject()
--log('D', "default.vehicleDestroy", "vehicleDestroy()")