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onUIStateTriggered

Definition


-- @/lua/ge/extensions/core/input/bindings.lua:955

local function onUIStateTriggered(stateName, opened, stateStack)
  if tableIsEmpty(stateStack) or stateStack[#stateStack] == "/play" then
    setMenuActionMapEnabled(false)
  else
    setMenuActionMapEnabled(true)
  end
end

Callers