GE Lua Documentation

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getTargetPos

Definition


-- @/lua/ge/extensions/core/groundMarkers.lua:349
local function getTargetPos()
  return M.endWP and M.endWP[1]
end

Callers

@/lua/ge/extensions/gameplay/markerInteraction.lua
        end
        --simpleDebugText3d(core_groundMarkers.getPathLength(),core_groundMarkers.getTargetPos(), 0.25)
        if core_groundMarkers.getPathLength() < 7 then