GE Lua Documentation

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getPathLength

Definition


-- @/lua/ge/extensions/core/groundMarkers.lua:43

local function getPathLength()
  if M.routePlanner.path and M.routePlanner.path[1] then
    return M.routePlanner.path[1].distToTarget
  end
  return 0
end

Callers

@/lua/ge/extensions/flowgraph/nodes/gameplay/rally/vehicleStoppedNearPlane.lua
  if core_groundMarkers and core_groundMarkers.currentlyHasTarget() then
    local groundMarkerDist = core_groundMarkers.getPathLength()
    if groundMarkerDist and groundMarkerDist >= threshold then
@/lua/ge/extensions/career/modules/inspectVehicle.lua
local function setTimeToInspectVehicle()
  local pathLength = core_groundMarkers.getPathLength()
  local timeToInspectVehicle = pathLength / 5
@/lua/ge/extensions/gameplay/markerInteraction.lua
        end
        --simpleDebugText3d(core_groundMarkers.getPathLength(),core_groundMarkers.getTargetPos(), 0.25)
        if core_groundMarkers.getPathLength() < 7 then
        --simpleDebugText3d(core_groundMarkers.getPathLength(),core_groundMarkers.getTargetPos(), 0.25)
        if core_groundMarkers.getPathLength() < 7 then
          reachedTarget()