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setupEditorGuiTheme

Definition


-- @/lua/ge/extensions/editor/api/guiTheme.lua:8

local function setupEditorGuiTheme()
  local Col_Button = imgui.GetStyleColorVec4(imgui.Col_Button)

  editor.color = {
    beamng = imgui.ImColorByRGB(255,102,0,255),
    black = imgui.ImColorByRGB(0,0,0,255),
    buttonInactive = imgui.ImColorByRGB(Col_Button.x * 255, Col_Button.y * 255, Col_Button.z * 255, Col_Button.w * 255 / 2),
    darkgrey = imgui.ImColorByRGB(64,64,64,255),
    error = imgui.ImColorByRGB(255,0,0,255),
    gold = imgui.ImColorByRGB(254,216,25,255),
    green = imgui.ImColorByRGB(60,179,113, 255),
    grey = imgui.ImColorByRGB(128,128,128,255),
    lightblue = imgui.ImColorByRGB(90,234,255,255),
    lightgrey = imgui.ImColorByRGB(192,192,192,255),
    transparent = imgui.ImColorByRGB(255,0,0,0),
    warning = imgui.ImColorByRGB(255,204,0,255),
    white = imgui.ImColorByRGB(255,255,255,255)
  }
end

Callers

@/lua/ge/extensions/editor/api/gui.lua
  if editor.setupEditorGuiTheme then
    editor.setupEditorGuiTheme()
  end