setupEditorGuiTheme
Definition
-- @/lua/ge/extensions/editor/api/guiTheme.lua:8
local function setupEditorGuiTheme()
local Col_Button = imgui.GetStyleColorVec4(imgui.Col_Button)
editor.color = {
beamng = imgui.ImColorByRGB(255,102,0,255),
black = imgui.ImColorByRGB(0,0,0,255),
buttonInactive = imgui.ImColorByRGB(Col_Button.x * 255, Col_Button.y * 255, Col_Button.z * 255, Col_Button.w * 255 / 2),
darkgrey = imgui.ImColorByRGB(64,64,64,255),
error = imgui.ImColorByRGB(255,0,0,255),
gold = imgui.ImColorByRGB(254,216,25,255),
green = imgui.ImColorByRGB(60,179,113, 255),
grey = imgui.ImColorByRGB(128,128,128,255),
lightblue = imgui.ImColorByRGB(90,234,255,255),
lightgrey = imgui.ImColorByRGB(192,192,192,255),
transparent = imgui.ImColorByRGB(255,0,0,0),
warning = imgui.ImColorByRGB(255,204,0,255),
white = imgui.ImColorByRGB(255,255,255,255)
}
end
Callers
@/lua/ge/extensions/editor/api/gui.lua
if editor.setupEditorGuiTheme then
editor.setupEditorGuiTheme()
end