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generateAttachedVehiclesTree

Definition


-- @/lua/ge/extensions/core/vehicles.lua:1419

local function generateAttachedVehiclesTree(vehId)
  local visitedVehs = {}
  local entry = _generateAttachedVehiclesTree(visitedVehs, vehId, nil)
  return entry
end

Callers

@/lua/ge/extensions/core/vehicle/partmgmt.lua
  local playerVehicleId = playerVehicle:getID()
  local collectionTree = core_vehicles.generateAttachedVehiclesTree(playerVehicleId)
  local vehicles = compileVehicleCollection(collectionTree)