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setHighlightedPartsVisiblity

Definition


-- @/lua/ge/extensions/core/vehicle/partmgmt.lua:814

-- Sets transparency of highlighted parts
-- If inVehID is nil, it uses player vehicle
local function setHighlightedPartsVisiblity(alpha, inVehID)
  local vehObj, vehData, vehID, partsData = getVehData(inVehID)
  if not vehObj then return end

  partsData.alpha = alpha

  setPartsMeshesAlpha(vehObj, vehData.vdata, partsData.partsHighlighted, alpha)
end

Callers

@/lua/ge/extensions/core/vehicles.lua
local function setMeshVisibility(alpha)
  extensions.core_vehicle_partmgmt.setHighlightedPartsVisiblity(alpha)
end