setHighlightedPartsVisiblity
Definition
-- @/lua/ge/extensions/core/vehicle/partmgmt.lua:814
-- Sets transparency of highlighted parts
-- If inVehID is nil, it uses player vehicle
local function setHighlightedPartsVisiblity(alpha, inVehID)
local vehObj, vehData, vehID, partsData = getVehData(inVehID)
if not vehObj then return end
partsData.alpha = alpha
setPartsMeshesAlpha(vehObj, vehData.vdata, partsData.partsHighlighted, alpha)
end
Callers
@/lua/ge/extensions/core/vehicles.lua
local function setMeshVisibility(alpha)
extensions.core_vehicle_partmgmt.setHighlightedPartsVisiblity(alpha)
end