resetConfig
Definition
-- @/lua/ge/extensions/core/vehicle/partmgmt.lua:988
local function resetConfig()
mergeConfig({parts = {}, vars = {}}, true)
end
Callers
@/lua/ge/extensions/editor/util/vehicleSelectUtil.lua
if data.customConfigPath or data.customConfigActive then
self:resetConfig()
self.customConfigPath = data.customConfigActive and data.configPath or data.customConfigPath
function C:resetConfig() -- resets all config data
self.configs = nil
self:resetModel()
self:resetConfig()
self:resetPaint()
else
self:resetConfig()
self.customConfigPath = customConfigPath
if updateReason == "model" or not self.model then
self:resetConfig()
self:resetPaint()