setupSignalObjects
Definition
-- @/lua/ge/extensions/core/trafficSignals.lua:50
local function setupSignalObjects() -- sets and caches the table of TSStatics that are used as signals
table.clear(signalObjectsDict)
local statics = getObjectsByClass('TSStatic')
if statics then
for _, obj in ipairs(statics) do -- search for static objects with dynamic data
local instanceName = obj.signalInstance -- signal instance dynamic field
if instanceName then
signalObjectsDict[instanceName] = signalObjectsDict[instanceName] or {}
table.insert(signalObjectsDict[instanceName], obj:getId())
end
end
end
end
Callers
@/lua/ge/extensions/core/trafficSignals.lua
function SignalInstance:getSignalObjects(refresh) -- returns table of objects that are used as signals, as ids
if refresh or not next(signalObjectsDict) then setupSignalObjects() end
return signalObjectsDict[self.name] or {}
if data then
setupSignalObjects()