GE Lua Documentation

Press F to search!

resetSignals

Definition


-- @/lua/ge/extensions/core/trafficSignals.lua:1405

local function resetSignals() -- clears signals
  setupSignals()
end

Callers

@/lua/ge/extensions/core/trafficSignals.lua
local function onClientEndMission()
  resetSignals()
end
@/lua/ge/extensions/editor/trafficSignalsEditor.lua

local function resetSignals() -- resets editor signals data
  table.clear(instances)
  data.sequences = data.sequences or {}
  resetSignals()
      if im.Button("YES", im.ImVec2(inputWidth, 20 * im.uiscale[0])) then
        resetSignals()
        im.CloseCurrentPopup()