resetSignals
Definition
-- @/lua/ge/extensions/core/trafficSignals.lua:1405
local function resetSignals() -- clears signals
setupSignals()
end
Callers
@/lua/ge/extensions/core/trafficSignals.lua
local function onClientEndMission()
resetSignals()
end
@/lua/ge/extensions/editor/trafficSignalsEditor.lua
local function resetSignals() -- resets editor signals data
table.clear(instances)
data.sequences = data.sequences or {}
resetSignals()
if im.Button("YES", im.ImVec2(inputWidth, 20 * im.uiscale[0])) then
resetSignals()
im.CloseCurrentPopup()