GE Lua Documentation

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getTimer

Definition


-- @/lua/ge/extensions/core/trafficSignals.lua:1226

local function getTimer() -- returns the elapsed time value
  return timer
end

Callers

@/lua/ge/extensions/flowgraph/nodes/gameplay/timers/simpleTimer.lua
  local id = self.pinOut.timerId.value
  local timer = self.mgr.modules.timer:getTimer(id)
  if id and timer then
@/lua/ge/extensions/flowgraph/nodes/gameplay/timers/getTimer.lua
    local id = self.pinIn.timerId.value
    local timer = self.mgr.modules.timer:getTimer(id)
    if id and timer then
@/lua/ge/extensions/flowgraph/nodes/gameplay/timers/setTimerProperty.lua
  local id = self.pinIn.timerId.value
  local timer = self.mgr.modules.timer:getTimer(id)
  if id and timer then
@/lua/ge/extensions/flowgraph/modules/timerModule.lua
-- gets the full timer object.
function C:getTimer(id) return self.timers[id] end