getMapNodeSignals
Definition
-- @/lua/ge/extensions/core/trafficSignals.lua:1202
local function getMapNodeSignals() -- returns the processed dict of map nodes relating to signals
return mapNodeSignals
end
Callers
@/lua/ge/extensions/gameplay/traffic/vehicle.lua
local mapNodeSignals = core_trafficSignals.getMapNodeSignals()
if not self.tracking.signal and mapNodeSignals[n1] and mapNodeSignals[n1][n2] then
@/lua/ge/map.lua
if core_trafficSignals then
local signalsDict = core_trafficSignals.getMapNodeSignals() -- table of current traffic signal states, with map node names as keys
if signalsDict and next(signalsDict) then