-- @/lua/ge/extensions/core/settings/graphic.lua:1265
local function toggleFullscreen()
local canvas = scenetree.findObject("Canvas")
if canvas then
canvas:toggleFullscreen()
end
end
if canvas then
canvas:toggleFullscreen()
end
"actionMap": "Global",
"onDown": "core_settings_graphic.toggleFullscreen()",
"order": 3,