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getTotalSeconds

Definition


-- @/lua/ge/extensions/core/replay.lua:65

local function getTotalSeconds()
  return M.state.totalSeconds
end

Callers

@/lua/ge/extensions/editor/camPathEditor.lua
  if linkReplay[0] and (core_replay.getState() == 'playback') then
    core_replay.seek(M.currentPath.markers[1].time / core_replay.getTotalSeconds())
    if (core_replay.getState() == 'playback') and core_replay.isPaused() then
          if core_replay.getState() == 'playback' then
            local totalTime = core_replay.getTotalSeconds()
            if totalTime > 0 then
          local relativePos = im.FloatPtr(core_replay.getPositionSeconds())
          local maxSecs = core_replay.getTotalSeconds()
          if im.SliderFloat('##replay slider', relativePos, 0, maxSecs, '%.1f', 1) then