onScreenFadeState
Definition
-- @/lua/ge/extensions/core/recoveryPrompt.lua:701
local function onScreenFadeState(state)
-- only proceed if we actually have a recovery request.
handleCurrRecoveryOption()
end
Callers
@/lua/ge/extensions/career/modules/inventory.lua
local callbackAfterFade
local function onScreenFadeState(state)
if callbackAfterFade and state == 1 then
@/lua/ge/extensions/flowgraph/nodes/ui/fadeToBlack.lua
function C:onScreenFadeState(state)
if state == 1 then
@/lua/ge/extensions/flowgraph/nodes/ui/fadeFromBlack.lua
function C:onScreenFadeState(state)
if state == 3 then
@/lua/ge/extensions/ui/vehicleSelector/vehicleOperations.lua
-- Handle fade screen state changes
local function onScreenFadeState(state)
if callbackAfterFade and state == 1 then
@/lua/ge/extensions/flowgraph/nodes/ui/fadeSequence.lua
function C:onScreenFadeState(state)
if state == 1 then