playPath
Definition
-- @/lua/ge/extensions/core/paths.lua:272
local function playPath(path, offset, initData)
local initData = initData or {}
initData.useJsonVersion = true
initData.hasIntro = true
initData.path = path
initData.offset = offset or 0
initData.reset = initData.reset or (function(this) end)
initData.getNextPath = initData.getNextPath or (function(this) return initData.path end)
core_camera.setByName(0, "path", false, initData)
end
Callers
@/lua/ge/extensions/flowgraph/modules/cameraModule.lua
--local path = core_paths.loadPath(self.pathName)
core_paths.playPath(path, 0, initData)
@/lua/ge/extensions/freeroam/crashCamMode.lua
end
core_paths.playPath(path, 0, initData)
end
@/lua/ge/extensions/gameplay/rally/transcripts/entry.lua
log('D', logTag, 'playing camPath')
core_paths.playPath(cam_path)
end
@/lua/ge/extensions/gameplay/rally/cameraPathPlayer.lua
log('D', logTag, string.format('playing camPath buffer_before=%f, buffer_after=%f, height_offset=%f, fov=%f, playback_rate=%fkph', metersBefore, metersAfter, heightOffset, fov, playbackRateKph))
core_paths.playPath(cam_path)
end
@/lua/ge/extensions/editor/scriptAIEditor.lua
end
core_paths.playPath(path) -- Execute the camera path.
end
@/lua/ge/extensions/editor/camPathEditor.lua
core_paths.playPath(M.currentPath, nil)
@/lua/ge/extensions/freeroam/bigMapMode.lua
ui_visibility.set(false)
core_paths.playPath(camPath, 0, initData)
if transitionActive == 1 then
@/lua/ge/extensions/career/modules/vehiclePerformance.lua
gameplay_drag_dragBridge.startDragRaceActivity()
core_paths.playPath(core_paths.loadPath("/levels/west_coast_usa/camPaths/drag_pi_1.camPath.json"), 0)
onPerformanceTestStarted(true)
if data.triggerName == "dragStageTrigger" then
core_paths.playPath(core_paths.loadPath("/levels/west_coast_usa/camPaths/drag_pi_2.camPath.json"), 0)
elseif data.triggerName == "drag60ftTrigger" then
elseif data.triggerName == "drag60ftTrigger" then
core_paths.playPath(core_paths.loadPath("/levels/west_coast_usa/camPaths/drag_pi_3.camPath.json"), 0)
elseif data.triggerName == "dragTestTrigger2" then
elseif data.triggerName == "dragTestTrigger2" then
core_paths.playPath(core_paths.loadPath("/levels/west_coast_usa/camPaths/drag_pi_4.camPath.json"), 0)
elseif data.triggerName == "dragTestTrigger3" then
elseif data.triggerName == "dragTestTrigger3" then
core_paths.playPath(core_paths.loadPath("/levels/west_coast_usa/camPaths/drag_pi_5.camPath.json"), 0)
end
@/lua/ge/extensions/editor/perfProfiler.lua
function()
core_paths.playPath(core_paths.loadPath(file), 0, initData)
return true
test_util_fpsCamRecorder.start({sampleDuration = sampleDuration})
core_paths.playPath(core_paths.loadPath(file), 0, initData)
return true
@/lua/ge/extensions/career/modules/playerDriving.lua
end
core_paths.playPath(camPath, 0, initData)
end