getUniquePathName
Definition
-- @/lua/ge/extensions/core/paths.lua:27
local function getUniquePathName(name)
local names = {}
for _, path in ipairs(paths) do
names[path.name] = true
end
local testName = name
local nameCounter = 1
while names[testName] do
testName = name .. nameCounter
nameCounter = nameCounter + 1
end
return testName
end
Callers
@/lua/ge/extensions/editor/camPathEditor.lua
if not actionData.path then
actionData.path = core_paths.createPath(core_paths.getUniquePathName('camPath'))
if core_replay.getLoadedFile() ~= '' then