onGetRawPoiListForLevel
Definition
-- @/lua/ge/extensions/core/levels.lua:555
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local levelInfo = getLevelByName(levelIdentifier)
for i, spawnPoint in ipairs(levelInfo.spawnPoints or {}) do
if spawnPoint.objectname then
if not career_career.isActive() or career_modules_spawnPoints.isSpawnPointDiscovered(levelInfo.levelName, spawnPoint.objectname) then
local obj = scenetree.findObject(spawnPoint.objectname)
if obj then
local data = deepcopy(spawnPoint)
data.type = "spawnPoint"
data.id = data.objectname or ("spawnPoint-"..i)
table.insert(elements, {
id = data.id,
data = data,
markerInfo = {
bigmapMarker = {pos = obj:getPosition(), icon = "poi_fasttravel_round_orange", quickTravelPosRotFunction = getSpawnPointPosRot, name = data.translationId, description = data.description, thumbnail = data.previews[1], previews = data.previews}
}
})
else
log("E","","Could not find spawnpoint object! " .. dumps(spawnPoint.objectname))
end
end
end
end
end
Callers
@/lua/ge/extensions/career/modules/inspectVehicle.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local inspectVehiclePoi = getInspectVehiclePoi()
@/lua/ge/extensions/freeroam/facilities.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local facilities = getFacilities(levelIdentifier)
@/lua/ge/extensions/gameplay/drag/general.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
@/lua/ge/extensions/gameplay/missions/missions.lua
end
local function onGetRawPoiListForLevel(levelIdentifier, elements)
-- first add all missions of the current level
@/lua/ge/extensions/career/modules/testDrive.lua
-- poi list stuff
local function onGetRawPoiListForLevel(levelIdentifier, elements)
formatTestDriveToRawPoi(elements)
@/lua/ge/extensions/career/modules/inventory.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
if next(inventoryIdToVehId) then
@/lua/ge/extensions/gameplay/crawl/general.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local trails = gameplay_crawl_saveSystem.getAllTrails()
@/lua/ge/extensions/freeroam/gasStations.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
local facilities = freeroam_facilities.getFacilities(levelIdentifier)
@/lua/ge/extensions/gameplay/drift/freeroam/driftSpots.lua
local function onGetRawPoiListForLevel(levelIdentifier, elements)
loadAndSanitizeData()
@/lua/ge/extensions/career/modules/delivery/general.lua
-- poi list stuff
local function onGetRawPoiListForLevel(levelIdentifier, elements)
@/lua/ge/extensions/gameplay/missions/poiTest.lua
-- poi list stuff
local function onGetRawPoiListForLevel(levelIdentifier, elements)
for _, ps in ipairs(gameplay_sites_sitesManager.loadSites("gameplay/parkingSpotTests.sites.json").parkingSpots.sorted) do