-- @/lua/ge/extensions/core/highscores.lua:25
local function getHighscores()
checkOldHighscoreFile()
local content = readFile(highscoreFile)
if content == nil or content == "" then
return {}
end
return jsonDecode(content, highscoreFile)
end
local function getScenarioHighscores(levelName, scenarioName, configKey)
local scores = M.getHighscores()
local scores = M.getHighscores()
if scores[levelName] == nil then