extinguishVehicle
Definition
-- @/lua/ge/extensions/core/funstuff.lua:88
local function extinguishVehicle()
getPlayerVehicle(0):queueLuaCommand("fire.extinguishVehicle()")
return {"hide"}
end
Callers
@/ui/ui-vue/mockdata/inputBindings.js
"title": "ui.inputActions.gameplay.funExtinguish.title",
"onDown": "fire.extinguishVehicle()",
"order": 44,
@/lua/vehicle/fire.lua
local function extinguishVehicle()
for cid, node in pairs(flammableNodes) do
@/ui/modules/apps/VehicleDebug/app.js
'{{:: \'ui.apps.vehicleDebug.igniteNodeMin\' | translate}}' +
'{{:: \'ui.apps.vehicleDebug.extinguishVehicle\' | translate}}' +
'