setShadowSoftness
Definition
-- @/lua/ge/extensions/core/environment.lua:215
local function setShadowSoftness(shadowSoftness)
local scatterSkyObj = getObject("ScatterSky")
if scatterSkyObj and shadowSoftness then
scatterSkyObj.shadowSoftness = shadowSoftness
end
end
Callers
@/lua/ge/extensions/flowgraph/nodes/environment/setScatterSky.lua
core_environment.setShadowDistance(self.storedshadowDistance)
core_environment.setShadowSoftness(self.storedshadowSoftness)
core_environment.setShadowLogWeight(self.storedlogWeight)
core_environment.setShadowDistance(self.pinIn.shadowDistance.value)
core_environment.setShadowSoftness(self.pinIn.shadowSoftness.value)
core_environment.setShadowLogWeight(self.pinIn.logWeight.value)