setPrecipitation
Definition
-- @/lua/ge/extensions/core/environment.lua:537
-------------------------------------------------------------
--------------------- Precipitation -------------------------
-------------------------------------------------------------
local function setPrecipitation(rainDrops)
local rainObj = getObject("Precipitation")
if rainObj and rainDrops then
rainObj.numOfDrops = rainDrops
end
end
Callers
@/lua/ge/extensions/core/environment.lua
end
setPrecipitation(state.numOfDrops)
setGravity(state.gravity)