setCloudCover
Definition
-- @/lua/ge/extensions/core/environment.lua:360
local function setCloudCover(cloud)
local cloudObj = getObject("CloudLayer")
if cloudObj and cloud then
if not updatingWholeState then extensions.hook('onEnvironmentChanged', {cloudCover = cloud}) end
if not environmentChangesEnabled then return end
cloudObj.coverage = cloud
cloudObj:postApply()
end
end
Callers
@/lua/ge/extensions/core/environment.lua
setWindSpeed(state.windSpeed)
setCloudCover(state.cloudCover)
if state.fogDensity then