-- @/lua/ge/extensions/core/environment.lua:351
local function getWindSpeed()
local cloudObj = getObject("CloudLayer")
local windSpeed
if cloudObj then
windSpeed = cloudObj.windSpeed
end
return windSpeed
end
local windSpeed = getWindSpeed()
res.windSpeed = windSpeed
// fix this:
// bngApi.systemLua('objectBroadcast"obj:getWindSpeed()"', function (val) {
// $scope.$evalAsync(function () {