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getShadowDistance

Definition


-- @/lua/ge/extensions/core/environment.lua:194

-------------------------------------------------------------
----------------------- ScatterSky --------------------------
-------------------------------------------------------------

local function getShadowDistance()
  local scatterSkyObj = getObject("ScatterSky")
  if scatterSkyObj then
    return scatterSkyObj.shadowDistance
  end
end

Callers

@/lua/ge/extensions/flowgraph/nodes/environment/setScatterSky.lua

  self.storedshadowDistance = core_environment.getShadowDistance()
  self.storedshadowSoftness = core_environment.getShadowSoftness()
@/lua/ge/extensions/flowgraph/nodes/environment/getScatterySky.lua

  local shadowDistance = core_environment.getShadowDistance()
  local shadowSoftness = core_environment.getShadowSoftness()
@/lua/ge/extensions/freeroam/bigMapMode.lua
  previousShadowLogWeight = core_environment.getShadowLogWeight()
  previousShadowDistance = core_environment.getShadowDistance()
  if commands.isFreeCamera() then