getShadowDistance
Definition
-- @/lua/ge/extensions/core/environment.lua:194
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----------------------- ScatterSky --------------------------
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local function getShadowDistance()
local scatterSkyObj = getObject("ScatterSky")
if scatterSkyObj then
return scatterSkyObj.shadowDistance
end
end
Callers
@/lua/ge/extensions/flowgraph/nodes/environment/setScatterSky.lua
self.storedshadowDistance = core_environment.getShadowDistance()
self.storedshadowSoftness = core_environment.getShadowSoftness()
@/lua/ge/extensions/flowgraph/nodes/environment/getScatterySky.lua
local shadowDistance = core_environment.getShadowDistance()
local shadowSoftness = core_environment.getShadowSoftness()
@/lua/ge/extensions/freeroam/bigMapMode.lua
previousShadowLogWeight = core_environment.getShadowLogWeight()
previousShadowDistance = core_environment.getShadowDistance()
if commands.isFreeCamera() then