getCloudWindByID
Definition
-- @/lua/ge/extensions/core/environment.lua:418
local function getCloudWindByID(objectID)
local cloudObj = scenetree.findObjectById(objectID)
local windSpeed
if cloudObj then
windSpeed = cloudObj.windSpeed
end
return windSpeed
end
Callers
@/lua/ge/extensions/flowgraph/nodes/environment/getCloud.lua
local exposure = core_environment.getCloudExposureByID(cloudObject)
local windSpeed = core_environment.getCloudWindByID(cloudObject)
local height = core_environment.getCloudHeightByID(cloudObject)