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getCloudHeightByID

Definition


-- @/lua/ge/extensions/core/environment.lua:437


local function getCloudHeightByID(objectID)
  local cloudObj = scenetree.findObjectById(objectID)
  local height
  if cloudObj then
    height = cloudObj.height
  end
  return height
end

Callers

@/lua/ge/extensions/flowgraph/nodes/environment/getCloud.lua
  local windSpeed = core_environment.getCloudWindByID(cloudObject)
  local height = core_environment.getCloudHeightByID(cloudObject)
@/lua/ge/extensions/flowgraph/nodes/environment/setCloud.lua
  --self.storedcloudWindSpeed = core_environment.getCloudWindSpeedByID(self.pinIn.objectId.value)
  --self.storedcloudHeight = core_environment.getCloudHeightByID(self.pinIn.objectId.value)