getCloudHeightByID
Definition
-- @/lua/ge/extensions/core/environment.lua:437
local function getCloudHeightByID(objectID)
local cloudObj = scenetree.findObjectById(objectID)
local height
if cloudObj then
height = cloudObj.height
end
return height
end
Callers
@/lua/ge/extensions/flowgraph/nodes/environment/getCloud.lua
local windSpeed = core_environment.getCloudWindByID(cloudObject)
local height = core_environment.getCloudHeightByID(cloudObject)
@/lua/ge/extensions/flowgraph/nodes/environment/setCloud.lua
--self.storedcloudWindSpeed = core_environment.getCloudWindSpeedByID(self.pinIn.objectId.value)
--self.storedcloudHeight = core_environment.getCloudHeightByID(self.pinIn.objectId.value)