getCloudExposureByID
Definition
-- @/lua/ge/extensions/core/environment.lua:400
local function getCloudExposureByID(objectID)
local cloudObj = scenetree.findObjectById(objectID)
local exposure
if cloudObj then
exposure = cloudObj.exposure
end
return exposure
end
Callers
@/lua/ge/extensions/flowgraph/nodes/environment/setCloud.lua
--self.storedcloudCoverage = core_environment.getCloudCoverByID(self.pinIn.objectId.value)
--self.storedcloudExposure = core_environment.getCloudExposureByID(self.pinIn.objectId.value)
--self.storedcloudWindSpeed = core_environment.getCloudWindSpeedByID(self.pinIn.objectId.value)
@/lua/ge/extensions/flowgraph/nodes/environment/getCloud.lua
local coverage = core_environment.getCloudCoverByID(cloudObject)
local exposure = core_environment.getCloudExposureByID(cloudObject)
local windSpeed = core_environment.getCloudWindByID(cloudObject)