getCloudCoverByID
Definition
-- @/lua/ge/extensions/core/environment.lua:382
-- Cloud per ID functions below
local function getCloudCoverByID(objectID)
local cloudObj = scenetree.findObjectById(objectID)
local cloud
if cloudObj then
cloud = cloudObj.coverage
end
return cloud
end
Callers
@/lua/ge/extensions/flowgraph/nodes/environment/setCloud.lua
function C:_executionStarted()
--self.storedcloudCoverage = core_environment.getCloudCoverByID(self.pinIn.objectId.value)
--self.storedcloudExposure = core_environment.getCloudExposureByID(self.pinIn.objectId.value)
@/lua/ge/extensions/flowgraph/nodes/environment/getCloud.lua
cloudObject = self.pinIn.objectId.value
local coverage = core_environment.getCloudCoverByID(cloudObject)
local exposure = core_environment.getCloudExposureByID(cloudObject)