GE Lua Documentation

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cycleTimeOfDay

Definition


-- @/lua/ge/extensions/core/environment.lua:175

local function cycleTimeOfDay()
  local v = getTimeOfDay()
  if not v then return end
  local t = v.time
  if t < 0.2 then
    t = 0.23
  elseif t >= 0.5 then
    t = 0.05
  else
    t = 0.5
  end
  v.time = t
  setTimeOfDay(v)
end

Callers

@/ui/ui-vue/mockdata/inputBindings.js
                "title": "ui.inputActions.gameplay.cycleTimeOfDay.title",
                "onDown": "core_environment.cycleTimeOfDay(true)",
                "order": 97.5,