-- @/lua/ge/extensions/core/environment.lua:175
local function cycleTimeOfDay()
local v = getTimeOfDay()
if not v then return end
local t = v.time
if t < 0.2 then
t = 0.23
elseif t >= 0.5 then
t = 0.05
else
t = 0.5
end
v.time = t
setTimeOfDay(v)
end
"title": "ui.inputActions.gameplay.cycleTimeOfDay.title",
"onDown": "core_environment.cycleTimeOfDay(true)",
"order": 97.5,