onResumeCampaign
Definition
-- @/lua/ge/extensions/core/checkpoints.lua:285
local function onResumeCampaign(campaignInProgress, data)
log('I', logTag, 'resume campaign called.....')
local state = M.state
state.vehicleCheckpoints = convertVehicleNameKeysToVehicleIdKeys(data.vehicleCheckpoints)
-- state.aiVehiclePath = convertVehicleNameKeysToVehicleIdKeys(data.aiVehiclePath)
end
Callers
@/lua/ge/extensions/campaign/dealer.lua
local function onResumeCampaign(campaignInProgress, data)
log('I', logTag, 'resume campaign called.....')
@/lua/ge/extensions/campaign/exploration.lua
local function onResumeCampaign(campaignInProgress, data)
log('I', logTag, 'resume campaign called.....')
@/lua/ge/extensions/statistics/statistics.lua
local function onResumeCampaign(campaignInProgress, data)
log('I', logTag, 'resume campaign called.....')
@/lua/ge/extensions/campaign/campaignsLoader.lua
if _G[name] and type(_G[name].onResumeCampaign) == 'function' then
_G[name].onResumeCampaign(campaign, data)
end
@/lua/ge/extensions/core/inventory.lua
local function onResumeCampaign(campaignInProgress, data)
log('I', logTag, 'resume campaign called.....')