GE Lua Documentation

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rotate_yaw_relative

Definition


-- @/lua/ge/extensions/core/camera.lua:1312

-- rmb mouse camera
local function rotate_yaw_relative(val)
  MoveManager.yawRelative = MoveManager.yawRelative + M.getFovDeg() * val / 4500
  rotatedCamera()
end

Callers

@/ui/ui-vue/mockdata/inputBindings.js
                "order": 13,
                "onRelative": "if core_camera then core_camera.rotate_yaw_relative(VALUE) end"
            },